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Information Communication technology

Purpose of study

  • The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming.
  • Buildings on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.


 Aims of the new Computing curriculum

The curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology.


Key Stage 3

Year 7

  • Under the hood of a computer
  • Think like a computer scientist
  • Drawing and manipulating shapes
  • Creating an animation
  • The foundations of computing
  • How the web works
  • Web page creation from the ground up
  • Designing for HCI: a hand held digital device
  • Designing for HCI: an operating system interface
  • Representing images
  • Programming a calculator
  • Programming a quiz

Year 8

  • Operating systems
  • CMD the command line
  • Binary
  • Instruction set design
  • Programming using selection statements and Boolean expressions
  • Connecting to the internet
  • Sorted
  • How to make a computer appear smart
  • Recursive pattern

Year 9

  • Cracking the code: binary characters, cyphers and encryption
  • Representing sounds
  • Simple database tables
  • Searching
  • Getting down and dirty with networks
  • Client-side and server-side scripting
  • Digital circuits
  • Computer architecture
  • Creating an app to solve a problems

Computing Progression Pathways document


Key Stage 4


This carefully planned course gives students a real, indepth understanding of how computer technology works.

It offers an insight into what goes on ‘behind the scenes’, including computer programming, which many students find absorbing.

  • Develop their understanding of current and emerging technologies and how they work
  • Look at the use of algorithms in computer programs Become independent and discerning users of IT
  • Acquire and apply creative and technical skills, knowledge and understanding of IT in a range of contexts
  • Develop computer programs to solve problems
  • Evaluate the effectiveness of computer programs/ solutions and the impact of computer technology in society.


Unit title and description Assessment and duration Weighting

Unit A451: Computer systems and programming

  • This unit covers the body of knowledge about computer systems on which the examination will be based.

1 hour 30 minutes Written paper 80 marks 40%

Unit A452: Practical investigation

  • An investigative computing task, chosen from a list provided by OCR, Controlled assessment which assesses the following: research, technical understanding, analysis of problem, historical perspective, use of technical writing skills, recommendations/evaluation. Investigative task.
  • OCR-set scenario with a choice of research tasks.

45 marks 30%


Unit A453: Programming Project

Students will need to:

  • Understand standard programming techniques
  • Be able to design a coded solution to a problem including the ability to:

      Develop suitable algorithms

      Design suitable input and output formats

      Identify suitable variables and structures

      Identify test procedures

  • Create a coded solution fully annotating the developed code to explain its function
  •  Test their solution:

       To show functionality

       To show how it matches the design criteria

  • Identifying successes and any limitations.
  • Controlled assessment
  • Programming task. Design
  • Develop and test a solution toa problem within the OCR-set scenario

.45 marks 30%


Cambridge Nationals Certificate ICT Level 2

This is a vocationally-related qualification that takes an engaging, practical and inspiring approach to learning and assessment. The everyday use of ICT, from PCs to smartphones, now impacts all of our lives. This new Cambridge Nationals in ICT reflects this and provides students with a solid understanding of the subject which they can use in their working lives. Three themes are covered: business information systems, creative and technical.

This qualification involves three pieces of course work and a written exam.


Written paper 1 Hour (25%)

This unit will provide learners with the underpinning knowledge and understanding required to use computer systems effectively. Learners will develop their knowledge and understanding of the systems they use both at home and at school and will explore how these same technologies are used by business organisations.

Controlled Assessment

Using ICT to create business solutions (25%)

This unit will enable learners to develop ICT skills that would equip them to operate effectively in a business environment. This unit complements unit R001. In unit R001 learners will study the computer system on which applications software sits and consider the implications of working with data to create content, while in this unit they will work with ‘office applications software to edit and format/create content to meet specified business purposes.

Creating an interactive product using multimedia components (25%)

This unit will enable learners to demonstrate their creative flair by combining multimedia components to create a vibrant, energetic or stimulating www, webpage, or interactive product. Interactive products are used widely in everyday life; from visiting a website, ordering online products, using mobile phone applications, viewing a presentation, e-learning products or playing computer games.

On completion of this unit learners will be able to show how the interactive product meets both the user needs and extends their capability within the use of applications software such as website development.

Creating digital images (25%)

We live, learn, work and play in a very visual world. Whether we like it or not digital images influence our actions and thoughts – persuading us to buy one product instead of another, instructing us to go this way rather than that, explaining a complicated scientific concept and portraying an emotion or expressing a feeling using powerful digital art. With or without words successful digital images will convey their message effectively so that the viewer receives and understands it – and can then act upon it. The most famous type of digital image is a logo or brand concept. Large companies will spend hundreds of thousands of pounds on their brand image (such as the London 2012 logo; BBC One re-branding) and may re-brand products many times over their life. Pepsi has had 11 re-brandings: The graphic design industry is big business.

On completion of this unit learners will be able to create a digital image that communicates the intended message effectively, meeting the client’s needs, and they will have extended their capability within the use of digital editing software packages.


Future Opportunities


If you take a GCSE in Computing and then go on to study the subject at A Level or university, you’ll have an advantage over fellow students who are picking up the subject at these higher levels. The increasing importance of information technologies means there’ll be a growing demand for professionals who are qualified in this field.

The course is also an excellent preparation if you want to study or work in areas that rely on the skills you’ll develop, especially where they’re applied to technical problems. These areas include engineering, financial and resource management, science and medicine.

If you study Cambridge Nationals Certificate ICT Level 2 routes into further education are:

A Level

Electronics  ICT

Applied ICT


Apprentice  framework

Levels 2 & 3

Diploma/Principal Leaning


Level  2 & 3

Cambridge Technicals


Level  2 & 3


Extra-Curricular Opportunities

  • Coding club after school
  • Catch up and pupil intervention at dinners and after school